Jedi Guardian

The Guardian is a class very similar to the Consular, but is seen more as a defensive class. Identifiable on the battlefield by their blue Lightsaber. The Guardian has access to Force Jump, Force Defence, and Force Counter as its basic force powers.

This Jedi has two different major force powers other than the Consular, which makes it generally a designated protective class. The Guardian has Force Healing which will heal all close by allies by a considerate amount of health which can prove extremely useful to any clone army. However, each use of Force Healing consumes 400 force.

The last force power the Guardian has is Force Points + 500. This gives you a maximum amount of 1500 force points. This can be an extremely useful asset when you need to quickly assault the enemy or if you have to heal a lot of allies around you! However, don’t get too cocky and feel invincible with this power just yet. Seeing as with this class you can’t regenerate your force power as quickly, you’ll be waiting behind cover for a lot longer if you’re low on force, so be careful with your decisions!

This class is best suited for people who have more experience with melee, as it is an all melee class. Like the Consular class, this quite a nice immersive class to play as but can be frustrating to play if you’re not that good at melee.